Next up is the controls, which are horribly imprecise. Then again, why bother when there are so few characters in the first place? There are no systems in place to ensure a certain number of support, tank, and damage dealers exist so the teams are balanced. Capture the Flag just feels like more Team Deathmatch at this point. You’ve got a natural flag grabber in Jet (though Revenant can use his special ability to provide a tankier version) while Slade and SARA can provide support, leaving Willow to protect the base. Team Deathmatch requires no actual teamwork, and is just 10 players running around butchering each other, while Capture the Flag provides minimal teamwork at best. Again, why not just copy the modes already available in Overwatch? That’s what Paladins did, making slight changes here and there, and it worked. You’ve got Team Deathmatch and Capture the Flag and that’s it. It doesn’t help that the measly two different modes of play require very little in the way of actual strategy at this point. Shadowgun War Games Absolutely Smashes the Presentation Also, if this is just a clone of Overwatch, why not just wholesale clone the 21 balanced heroes that already exist? Don’t get us wrong, the characters do feel considerably different to each other, but there’s not a lot of room to manoeuvre when it comes to creating your own playstyle. You’ve got your jack-of-all trades Slade, a damage-soaking tank in Revenant, support specialist SARA, speedy assassin Jet, and long-ranged sniper Willow. Shadowgun War Games lands with just five, and there’s a surprising lack of depth. Overwatch arrived with a whopping 21 heroes, which were wide and varied. Our biggest issue is the laughable lack of characters at launch. Similarly, the UI is minimal and sleek, though we won’t praise it too much as it’s literally just a copy and paste of Overwatch.Įverything else though, veers from disappointing to complete disaster. On a modern Android phone or tablet, it looks absolutely gorgeous, with bold colours and decent special effects. Let’s start with the positives though: it absolutely smashes the presentation. Shadowgun War Games achieves neither of those things, and, in its current form, is nothing more than a pale imitation. Or, at the very least, provide some level of innovation. It's a free-to-play game with in-app purchases.Shadowgun War Games is supposed to be mobile’s answer to Overwatch, but the problem with copying another developer’s game wholesale is that you have to absolutely nail it. Shadowgun War Games is available now over on the App Store and Google Play. There are also now Trophies to collect for completing various in-game achievements. It can be used to buy new heroes and other items.
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